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Dark souls bow aiming

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In fact, once you get a feel for where the 'aim' is on the camera, you can be DEADLY in a fight by aiming spells to hit where the target is GOING to be, rather than where they rolled from. I call it a crutch merely because outside of long range sniping, which as you mentioned is probably better with bows, it's far too unwieldy to use instead of the crosshair.ĭon't let me stop you from using it. By using the binox, you can 'aim' this center a lot easier than with the 3rd person camera. Basically, it works as all non-locked attacks outside of melee are aimed at the 'center' of the screen. Well, the problem is that the binox trick isn't techically 'aiming'. That's really pitty for caster classes but well, I didn't want to start a discussion about game design so it is what it is I guess. Judging from your comments the problem is not that I haven't found it but that there really is none in game.

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Granted, you can increase this distance with the Hawk ring. And won't lose nearly as much damage as arrows do. If the arrow starts dropping, it's not hitting at full power.

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You haven't noticed it probably, but the arrows suffer from a harsh damage dropoff when striking outside their range. So if a bow has a decent aming feature I'd like to have the same for spells. A bow is a ranged weapon with nearly exactly the same purpose as ranged damage spells. Originally posted by gopnik:Still the reasons don't matter.